Assassin’s Creed: Aquilus | Review

The second installment in the Assassin's Creed's graphic novel trilogy brings new twists and turns.
  • Writer: Eric Corbeyran
  • Artist: Djillali Defali
  • Publisher: Titan Books
  • Orig. Published: October 30, 2012 (original Nov. 2010)
  • Price: $9.99

Aquilus is the second installment in the Assassin’s Creed mini-series and picks up exactly where Desmond left off. Desmond has now joined the Assassins in their quest in getting ahead of the Templars in the race for the Pieces of Eden. Being that the mini-series is based loosely off of the video game franchise, Desmond dives into the memories of his Roman ancestor Aquilus, rather than Ezio Auditore.

It’s always a breath of fresh air to see the Assassins and Templars struggle for power in time periods not detailed in the games. Aquilus’ story shares some key points with Ezio such as betrayal and the loss of loved ones in the never-ending war between the two factions. However, Aquilus’ story takes a backseat to Desmond’s, as the Assassins are on the run from Abstergo. Aquilus is more action-packed and story-driven than its predecessor and washed away many of my gripes about the first book – such as events not being parellel with the games – completely.

The art was still a downer for me. Despite the intense storytelling, there are still moments in which I’m uncertain on who the speech bubbles belong to. Character faces are still unidentifiable when compared to their video game counterparts, but the environments and flow of the action panels made up for it.

Like Desmond, Aquilus ended with a huge plot twist and has the perfect setup for the finale in this three-book series: Exploring the memories of Ezio Auditore.

 

[NoteA free copy of Assassin's Creed: Desmond, was provided for review by Titan Books]