Note: [All opinions expressed herein are those of the author and do not necessarily reflect that of GamerXChange]
PlayStation Vita owners (and their wallets) grew excited when Sony took the time to announce that several games available on both the PlayStation 3 and PlayStation Vita. However, since the announcement, merely three retail games have actually utilized this purchase system – PlayStation All-Stars Battle Royale, Sly Cooper: Thieves in Time and Ratchet & Clank: Full Frontal Assault, the latter of the list still having not been released on the handheld. There has been a lackluster amount of support on the Cross Buy feature with several indie developers utilizing it on digital releases. Both third and first party games have released that could have and should have used Cross Buy, but didn’t – here are five games that would have especially benefited from the program.
While some fans were disappointed with the first entry on the PlayStation Vita, Assassin’s Creed III: Liberation was a rather solid game taking place in the expansive universe of Ubisoft’s Assassin’s Creed. While the game reportedly sold well on the Vita on its own, seeing as both Liberation and the main entry – Assassin’s Creed III – are unified in their own way, packaging them together wouldn’t have been as far fetched as it may sound. The two together do add for some extras in both titles, namely a mission where one can play as Connor in Liberation and the such.
Need for Speed: Most Wanted was a classic racing gem on the PS2 and the PS3 re-imagining of the game was nothing short of stellar. What was more amazing for PlayStation fans? Vita owners were able to pick up a copy of the game for the handheld that was a “perfect port” of the PS3 game. While a perfect port might be stretching the game’s quality a bit, the handheld version was still a solid game and did the system justice. However, some minor additions seems to have held EA back from utilizing Sony’s Cross Buy program, unfortunately leading players to have to pick up both games separately. What makes this decision all the more cumbersome is the fact that PSN Autolog accounts are synced between both the Vita and PS3.
While it is really difficult to try and sell a Vita owner this game due to it’s incredibly lackluster quality, the game does bridge the gap between the first Black Ops and Black Ops II in its “story mode.” Throw in the familiar multiplayer effort, and you got a Call of Duty game…on the go! Would have been nicer to see this game support Cross Buy if there was some exclusive content for owning both titles, but it’s too late for something along those lines.
Capcom’s crossover fighter with Tekken took the fighting game population by storm when it released. PlayStation owners were especially grateful, receiving exclusive DLC, characters and a solid handheld version of the game as well. While the PlayStation Vita version released several months later, exclusive DLC was available exclusively on the Vita that could then be transferred over to the PS3. The problem was, PS3 owners would have to purchase the game again on the Vita system. How much simpler would it have been if PS3 owners were able to score a Vita copy of the game when it released, along with the DLC that came with it? Would have been one hell of an incentive!
Not much can be said about this. Developed by a Sony owned developer, and published by Sony, there’s no excuse for this – it should have been a Cross Buy game because the company who started it own this IP, nothing further.
What games would you have liked to see utilize Sony’s Cross Buy program? Any games coming out you hope to see utilize it? Sound off in the comments below!